๐ŸŽฎ ๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด์–ด ๋งค์น˜๋ฉ”์ดํ‚น๊ณผ ๋ฃธ(Room) ์‹œ์Šคํ…œ ๊ตฌํ˜„ – Unity + Photon

 ๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด์–ด ๊ฒŒ์ž„์—์„œ ํ”Œ๋ ˆ์ด์–ด๋ฅผ ๋น ๋ฅด๊ฒŒ ๋งค์นญํ•˜๊ณ  ๋ฐฉ(Room)์„ ๊ด€๋ฆฌํ•˜๋Š” ๊ธฐ๋Šฅ์€ ํ•„์ˆ˜๋‹ค.

์ด๋ฒˆ ๊ธ€์—์„œ๋Š” ๋งค์น˜๋ฉ”์ดํ‚น๊ณผ ๋ฃธ ์‹œ์Šคํ…œ์„ Unity์™€ Photon ๊ธฐ๋ฐ˜์œผ๋กœ ๊ตฌํ˜„ํ•˜๋Š” ๋ฐฉ๋ฒ•์„ ์ •๋ฆฌํ•ด๋ณด๊ฒ ๋‹ค.


1. ๋งค์น˜๋ฉ”์ดํ‚น(Matchmaking) ๊ฐœ๋…

  • ํ”Œ๋ ˆ์ด์–ด๋ฅผ ๊ฐ™์€ ๊ฒŒ์ž„ ํ™˜๊ฒฝ์— ๋น ๋ฅด๊ฒŒ ์—ฐ๊ฒฐ

  • ์ž๋™ ๋˜๋Š” ์ˆ˜๋™ ๋งค์นญ ๊ฐ€๋Šฅ

  • ๋ชฉํ‘œ: ๋Œ€๊ธฐ ์‹œ๊ฐ„ ์ตœ์†Œํ™” + ๋ฐฉ ๊ท ํ˜• ์œ ์ง€


2. ๋ฃธ(Room) ์‹œ์Šคํ…œ ๊ฐœ๋…

  • ๋ฃธ: ๊ฒŒ์ž„ ํ”Œ๋ ˆ์ด ๊ณต๊ฐ„ ๋‹จ์œ„

  • ๊ฐ ๋ฐฉ์€ ํ”Œ๋ ˆ์ด์–ด ์ˆ˜ ์ œํ•œ, ๊ฒŒ์ž„ ๊ทœ์น™, ๋งต ๋“ฑ ์†์„ฑ ๊ฐ€์ง

  • ์„œ๋ฒ„๊ฐ€ ๋ฐฉ ์ •๋ณด๋ฅผ ๊ด€๋ฆฌ → ํ”Œ๋ ˆ์ด์–ด๋Š” ๋ฐฉ ์ฐธ์—ฌ/์ƒ์„ฑ


3. Photon ์˜ˆ์ œ

3-1. ๋ฐฉ ์ƒ์„ฑ

using Photon.Pun; using Photon.Realtime; public void CreateRoom(string roomName) { RoomOptions options = new RoomOptions(); options.MaxPlayers = 4; // ์ตœ๋Œ€ 4๋ช… PhotonNetwork.CreateRoom(roomName, options); }

3-2. ๋ฐฉ ์ฐธ์—ฌ

public void JoinRoom(string roomName) { PhotonNetwork.JoinRoom(roomName); }

3-3. ์ž๋™ ๋งค์น˜

public void AutoMatch() { PhotonNetwork.JoinRandomRoom(); }
  • ๋ฃธ ์—†์œผ๋ฉด ์ƒˆ๋กœ ์ƒ์„ฑ ๊ฐ€๋Šฅ: OnJoinRandomFailed()CreateRoom()


4. ์‹ค์ „ ํŒ

  • ๋ฐฉ ์†์„ฑ(Room Custom Properties): ๋งต, ๋‚œ์ด๋„, ํŒ€ ๊ตฌ์„ฑ ๋“ฑ ์ €์žฅ ๊ฐ€๋Šฅ

  • ๋ฐฉ ๋ฆฌ์ŠคํŠธ(Room List): UI์—์„œ ๋ฐฉ ํ™•์ธ ๋ฐ ์„ ํƒ ๊ฐ€๋Šฅ

  • ํ”Œ๋ ˆ์ด์–ด ์—ฐ๊ฒฐ/์ข…๋ฃŒ ์ด๋ฒคํŠธ: OnPlayerEnteredRoom(), OnPlayerLeftRoom() ํ™œ์šฉ


5. ๋งˆ๋ฌด๋ฆฌ

๋งค์น˜๋ฉ”์ดํ‚น๊ณผ ๋ฃธ ์‹œ์Šคํ…œ์œผ๋กœ,

  • ํ”Œ๋ ˆ์ด์–ด ๋งค์นญ ์ž๋™ํ™”

  • ๊ฒŒ์ž„๋ฐฉ ๊ด€๋ฆฌ ํšจ์œจํ™”

  • ๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด์–ด ๊ฒฝํ—˜ ํ–ฅ์ƒ

๋‹ค์Œ ๊ธ€์—์„œ๋Š” ๋„คํŠธ์›Œํฌ ๋™๊ธฐํ™” ์ตœ์ ํ™”์™€ ์ง€์—ฐ(Lag) ์ฒ˜๋ฆฌ๋ฅผ ๋‹ค๋ค„, ๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด ํ™˜๊ฒฝ์—์„œ ๋ถ€๋“œ๋Ÿฌ์šด ๊ฒŒ์ž„ํ”Œ๋ ˆ์ด๋ฅผ ๊ตฌํ˜„ํ•˜๋Š” ๋ฐฉ๋ฒ•์„ ์•Œ์•„๋ณด๊ฒ ๋‹ค.

๋Œ“๊ธ€

์ด ๋ธ”๋กœ๊ทธ์˜ ์ธ๊ธฐ ๊ฒŒ์‹œ๋ฌผ

๐Ÿš€ ๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด์–ด ๊ฒŒ์ž„ ์ตœ์ ํ™”์™€ ์„ฑ๋Šฅ ํŠœ๋‹ – ๋ถ€๋“œ๋Ÿฌ์šด ๊ฒŒ์ž„ ํ”Œ๋ ˆ์ด ๊ตฌํ˜„

⚔️ ๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด์–ด ์Šคํ‚ฌ/์•„์ดํ…œ ๋™๊ธฐํ™” – ์‹ค์‹œ๊ฐ„ ์ „ํˆฌ ๊ตฌํ˜„

๐ŸŽฌ ๋ฉ€ํ‹ฐํ”Œ๋ ˆ์ด์–ด ๋ฆฌํ”Œ๋ ˆ์ด ์‹œ์Šคํ…œ ๊ตฌํ˜„ – ๊ฒŒ์ž„ ํ”Œ๋ ˆ์ด ๋…นํ™”์™€ ์žฌ์ƒ